Today's Short Is Six Years Old. I'm Not Sure Why It's Taken Me This Long To Share.

This description is sort-of helpful. But only sort-of, because I'm not sure the film's about any one thing, specifically. The architectural sensibilities and interests are obvious, and there are definite strains of "capturing images," as well. And I love the way the camera serves as a character or observer is thematic and great. But those are just loose connections of ideas. (It also reminded me of Interstellar. And of Gattaca. The former, because of the library. And the latter, because of the music and the architecture. But that's just a bit of free association.)

You know what? Just watch it. In full-screen and HD. Because that's the best/only way to figure out what's going on. (And then watch the "Compositing Breakdown" video and the "Making of the Exetor Shot" short, because they're great, as well. Unless you hate men behind curtains.)

Oh, and the sound work is just brilliant. Not as flashy or as obvious as the images, of course. But really adds oomph to the overall effect.

A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal.
--------------------------------------------------------------------------------------------------------------------------------------------------- http://www.thirdseventh-book.com/ --------------------------------------------------------------------------------------------------------------------------------------------------- "From Bits To The Lens" Book -- Beautiful 120+ hires imagery artwork, philosophy and processes behind the shortfilm in a 232 pages large format book. Help funding my next shortfilm through the book. All the book sales incomings will be destined to financing it. --------------------------------------------------------------------------------------------------------------------------------------------------- .Fullscreen it, please. A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal. Credits: CG |Modelling - Texturing - Illumination - Rendering| Alex Roman POST |Postproduction & Editing| Alex Roman MUSIC Sequenced, Orchestrated & Mixed by Alex Roman (Sonar & EWQLSO Gold Pro XP) Sound Design by Alex Roman Based on original scores by: .Michael Laurence Edward Nyman. (The Departure) .Charles-Camille Saint-Saëns. (Le Carnaval des animaux) Directed by Alex Roman Done with 3dsmax, Vray, AfterEffects and Premiere.
Attribution(s): All artwork, publicity images, and stills are the property of Alex Roman (Jorge Seva) and all respective creators and/or distributors.